Monday, May 15, 2023

Desert Infantry with Spears and Bows for "Wars of Ozz"

     Over the weekend I finished up a unit of Desert Infantry with Spears and Bows; my first unit for a brigade of Temujican Eastern Nomads for my "Wars of Ozz" game at Historicon.
     The mounted officer came with a bicorne hat, which I felt didn’t quite suit the desert infantry vibe, so I trimmed it down to look more like just a domed metal helmet. I also didn’t paint the cuffs or any facings on the coat to try and make it look more plain.
Desert Infantry with Spears and Bows for "Wars of Ozz"






Sunday, May 7, 2023

"Wars of Ozz" Playtest for Historicon: Battle of the Pyramid

     At Friday night's club meeting I ran an initial trial playtest of my desert-themed “Wars of Ozz” game for Historicon: Wars of Ozz- Battle of the Pyramid. Still some tweaking to do, and some more troops and scenery to prepare, but it was a hard fought battle with victory coming down to the last turn.  "Wars of Ozz" is a fantasy Horse & Musket game with rules and figures produced by Old Glory.











Friday, May 5, 2023

Whim-Whim Chariots for "Wars of Ozz"

     Yesterday I was able to finish the "Wars of Ozz"  Whim-Whim Chariots.  It took a bit of work to assemble everything, but the results are well worth it! I now have enough Whim-Whim painted to field a 23 point brigade, and hope to use them tonight in a preliminary Historicon playtest at our club meeting.
Whim-Whim Chariot unit.








Tuesday, May 2, 2023

Whim-Whim Cavalry for "Wars of Ozz"

      This week I finished up a unit Whim-Whim Cavalry for "Wars of Ozz".  I really like the look of these guys, especially their unusual mounts.  I used mostly Speed and Contrast Paints. 
Whim Whim Cavalry









Wednesday, April 26, 2023

Whim-Whim Bowmen for "Wars of Ozz"

   With a bit of warm weather over the weekend, I was able to get a final spray matte coat on this unit of Whim-Whim Bowmen for "Wars of Ozz".  I really appreciated what a quick paint these guys were. As usual, mostly Speed and Contrast Paint used.






Thursday, April 20, 2023

Scratch Built Desert Buildings for "Wars of Ozz"

     As I prepare for my War of Ozz desert games with the Whim-Whim and Temujicans (Eastern Nomads) I started to think about suitable buildings to use on the table.  I wanted something vaguely Middle Eastern looking, but with an Ozzian twist.  I remembered some barbarian huts I had made for a fantasy game several years ago for which I had used seed starter pots as the basic structure, and I thought I could use that idea for Ozz. 

     So, I ordered a pack of 3.15 inch starter pots off Amazon and I got to work on a prototype.  I cut a door and window, as well as a small hole n the top; and then glued the pot to a cork coaster from a pack I picked up at my local grocery store. And also glued a small smoke pipe in the top, cut from a paper straw.  Then it was a simple matter of priming dark brown and giving it a suitable drybrushing and adding some details.   


      I finished a first prototype yesterday, and I'm pleased with how it looks.  Now I want to build about a half dozen more.  I may try some variations to mix things up a little. 





Monday, April 17, 2023

"Wars of Ozz" Whim-Whim Spearmen Completed

      This past weekend I finished my first unit of Spearmen for my Whim-Whim army. Painting units for a "Wars of Ozz" desert project has been a nice change of pace.  Figures by Old Glory.  Mostly Speed and Contrast Paints used.






Monday, April 10, 2023

Colorful Palm Trees for "Wars of Ozz" From the Dollar Tree

A couple weeks ago I found some interesting plastic "succulent" plants at my local Dollar Tree, and I thought they would make excellent colorful palm trees for my "Wars of Ozz" games.  I'm planning to do some games set in the Great Impassable Desert of Ozz, and thought these would make great terrain for those set-ups.  Over the weekend I finished getting them based up, and I thought I'd show the results.  Some of the plants had central heavy wire in the stem, and some had nothing in their stems; so I drilled appropriate holes into 2" MDF wood bases and hot glued the trees in place.  I then covered the bases in some sand and gravel and a little flock.  

    I also based up a couple other interesting plastic plants I had put aside long ago.

  They are shown with the first two bases of Whim-Whim Spearman I have finished painting, to give a sense of size.







Monday, April 3, 2023

Animated Toy Soldier Grenadiers for "Wars of Ozz"

Over the weekend I finished up a unit of Animated Toy Soldier Grenadiers for my "Wars of Ozz" Yule armies.  This is the one unit I didn't get a chance to complete before our games at Cold Wars last month. I painted these with mostly Contrast and Speed paint.

   This is the last of the Yule stuff I have. Next, I'm doing final touches on a unit of Savage Apple Trees left over from my Land of Harvest forces, then I'll move full time onto the new desert armies.

       





Saturday, April 1, 2023

Cold Wars Battle Report: Wars of Ozz- Ambush!

     Saturday evening at Cold Wars Buck Surdu ran the third and final game of the "Wars of Ozz" War to Save Yule campaign: Ambush!  (For my photos and reports on the previous two games in the campaign, River of Ice, and Battle for the Bauble of Time, see my previous posts.

     In this scenario Father Yule, Bobbo Natale, having realized his workshops are no longer a safe place to hide the Bauble of Time, organizes his remaining forces into a column to escort the Bauble to a safe location deeper in his frozen Kingdom.   The Ice Witch, her attempt to steal the Bauble having been foiled in the previous game,  devises a sinister plan to ambush the column on a constricted section of road along the route the column will be taking.

     The objective of the Yule forces was to protect the Bauble at all costs, and either exit it over the bridge in the corner of the table, or at least have possession of it at game's end.  The Ice Witch's objective was to steal the Bauble and either exit it off her side of the table, or at least have possession of it at the end of the game.

   Wow, was this an exciting game!  There was a crucial command mistake in defending the Bauble, a daring cross-table charge to grab the Bauble, and lastly, a desprate cavalry pursuit to save the Bauble!   In the end the Ice Queen secured the Bauble, so next year's Yule is in jeopardy for all of Ozz. We hear Bobbo Natale is already planning how to get the Bauble back this Fall...

An overview of the table before the game began. The river was impassable except for a single bridge in the lower left corner of the photo (behind the sign). The Yule column is stretched out on the road, and the Ice witch's forces are attacking from the woods, hills and rocky areas to the north of the road.

The Bauble in its cart. Two units of Elves have already moved out into line to protect the treasured item.

The Ice Witch's forces spring the trap!

A unit of Ice Trolls races forward to engage the Toy Soldier battery.

Meanwhile, more Ice Trolls are pressing in on the Yule left flank, trying to cut off their exit route to safety.

A view of the battle.

The turning point. This is what makes multiplayer games so much fun; each player is intent on their own sector and often isn't fully aware of what is happening elsewhere on the table. With the Teddy Bear cannon threatened, the commander of that sector shifted his unit of Toy Soldier Infantry to the left to help support and protect the cannon. He did not immediately realize that the Cart with the Bauble had taken a large move down the road and was now exposed by the shift in the line. Before the opening could be filled, the Angry Snowmen, halfway across the table saw the opportunity and launched a long distance charge. Miraculously the Snowman commander rolled a d10 for movement, and before they realized it the poor cart escort found themselves face to face with a horde of angry frozen trouble!

The misfortune for the Yule side continued as the Ice Trolls routed the Teddy Bear Infantry back over the bridge, effectively cutting off the path to safety.

A shot of the battle as the tide has turned.

As the Snowmen attempt to extract themselves from the midst of the Yule army... a unit of Mounted Toy Soldiers (on the right side of the photo,) desperately tries to cut its way through enemy units to pursue Bauble. 

The cavalry finally closes with the Snowmen, and deals a lot of casualties, but the reaction results simply causes the Snowmen to fall back...closer to their table edge! A unit of Elves tries to join the pursuit despite their short legs, while units from the Ice Queen's force run to help support the Snowman.

The end draws near. The Snowmen are able to slip into a nearby woods, and safety, where the cavalry's speed would be severely reduced. And to make matters worse, a unit of Dokklafar (Dark Elves) reaches the scene and threatens the cavalry. As the sun begins to set, hope for the Yule force is now lost; the Ice Witch victorious...