Monday, January 7, 2019

Ghost Archipelago Campaign '18, Game 11(Final): Christmas Islands

    We had our final Ghost Archipelago  game back on the 8th of December, wrapping up our year long campaign.   As regular readers may have noticed, there was no November game.  We had to cancel that session due to my being sick and unable to host.
     We finished up the core rulebook scenarios, doing the Swampland one.  We rebranded it "Christmas Islands", and gave it a Jimmy Buffet twist.  The central treasures included: the Lost Shaker of Salt, the Cheeseburger in Paradise, and the Parrothead Helmet.
     We only had 7 of our 9 regulars, so set up the game with three central islands and 3 players on one side and four on the other.   We used a 9' x 3' table, and though the scenario calls for a central island with two smaller islands, one on each side, our limited length and multiple central islands, meant we had to set it up in an alternating small island - central island- small island - central island, etc. pattern.
     I once again had dismal luck drawing for starting location, and ended up with last pick. This meant I didn't "pick" my spot, so much as end up with what was left over.    This resulted, luckily, with me being in the leftmost corner of the 4 player side, but also, unluckily, me being across from Lord Fortrywn's old nemesis, Skorri.
    To my right was the Heritor, Herndon, and diagonally across  from me, and next to Skorri, was Kragmar of the True Blood.  Luckily, Herndon was more involved with Skorri and the other Heritors on his right, than me; and likewise Kragmar spend more time battling those farther away then ever straying into our area.
An overview of the table.
The Report
     At this point I don't remember enough to write a full narrative; and quite honestly my mind has already turned to this year's new campaign.  So, I will just share some photos from the session with a brief wrap up paragraph at the end.
Lord Fortrywn's party as they approaches the ruin-filled island.  The Pearl Diver, Salin decided to swim alongside the boats rather than ride.

Hidden with in the ruins was the fabled Lost Shaker of Salt; a worthy central treasure. 

While Skorri and Herndon headed towards the central island to battle over the Central Treasure, Lord Fortrywn felt he'd do better head to a nearby side island wehre two regular treasures were to be found.  On the island the party only faced some token resistance from two of Skorri's crew and a couple Swamp Zombies.

A view of the game about midpoint

Marnilyne the Warden frantically creates a Bramble barrier of thorny water plants in the channel along the side of the island to keep a Large Snake summoned by Skorri's Warden, and some wandering Tribesmen with their Contiki, at bay.  Even though the Snake and one of the Tribesmen were able to make their way over the Bramble barrier, on account of the Snake being considered part of Skorri's crew, the Tribesmen spent most of their time attacking it, and not bothering me

With Marny tties to carefully back her boat out of the narrow confines between islands, Lord Fortrywn moves to load the second treasure on to the other boat. Arbyn, heads down the gangway to the central island, but it looks like she may be too late, as Skorri is already making his exit having secured the Central Treasure.

Lord Fortrywn attempts to pursue one of Herndon's fleeing boats through a narrow channel, as Marny cast's Brambles in an attempt to block the enemy craft.

Herndon's Warden casts some Brambles of her own, effectively ending the boat pursuit.  Fortrywn and his crew disembarks onto the Central Island, but realize they are too late.   A short time later the game ends.

Choosing from the present pile!
    After the game, we all got to exchange the treasures we recovered for gifts from the Secret Santa pile.    In the end, Lord Fortrywn got just the two treasures, and I ended up with some GW Soulstone paint, and Some Wizkids pre-primed Rangers.  Lord Fortrywn's crew dispatched five of the Swamp Zombies, and Lord Fortrywn himself killed Skorri's Pearl Diver.  Marny cast 4 Spells (All Brambles!)   All this, combine with the two treasures retried resulted in Lord Fortrywn ending the campaign with 1505 points, and Level 15.  Marny achieved 1100 points and Level 11.
    While I enjoyed the Campaign, Lord Fortrywn never seemed to get his footing, and suffered a lot from bad luck, and numerous setbacks; coming in 3rd overall behind Skorri and Herndon.   Here's hoping to better luck next year when we start over with all new Heritors, Warden's, and crews.

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