For the report on Game 5, please see: Game 5
For a report on the next game, see: Game 7
This time out we once again decided to do two scenarios; the first was the Genie in the Bottle scenario form the core rulebook, except we planned to use 3 Genies; and the second was a geyser scenario thought up by the group. This involved the placing of 6 craters along with the first 6 treasure tokens at the start of the game. The treasure token went into the crater. At the end of each turn, any player who had a figure within 3 inches of one of the craters would have to make a roll equal to, or greater than, his wizard level. If he failed it was assume the geyser erupted at that moment and shot a jet of boiling hot water up into the air which would fall/splash down on the unfortunate figure, doing a +5 attack.
A view of the whole table. Kodak entered from the area on the near right between the two markers on the table cover's edge, by where the tape measure is laying on the table. |
Unfortunately, this set-up method put my Illusionist, Kodak, and his party in an area of the city in which his old nemeses, Knabe the Druid, and Lingzhu the Necromancer, were also exploring. The old Elf Illusionist knew he would need to be cautious and clever to have success this day. He began by dividing up his party into three groups. With him he took Reissa the Templar, Linesse the Thief, and Danlin the Marksman. Kodak assigned to his Apprentice, Leighlyndana, Jack 2 the Treasure Hunter, Weiss the Archer, and Cadwalleter the Thief. That left Agamemnon the Treasure Hunter, Edel the Archer, Bash the Man-at-Arms, and Kinddrif the War Hound to act under their own initiative.
The party gets their orders before heading into the city. |
Leighlyndana moved off to the left with her group. She instructed Cadwalleter to wait for Kodak to come down from the tower to take the treasure he was retrieving. She then told Weiss to keep and eye open and provide covering fire, and she took Jack 2 with her to help him recover a treasure in the crater of a nearby geyser. Almost immediately though, the Druid's Apprentice, Vogel, cast a Wall of Fog immediately in their path. Leighlyndana stuck her head around the corner of the Wall of Fog, and seeing the Druid's Apprentice tried a quick Mind Control spell on her. It failed miserably, and Leigh felt a pike of pain in her brain. She ducked back quickly as a Bone Dart from Vogel went whizzing by her cheek.
Kodak's Apprentice quickly reevaluated the situation. She knew there was a treasure just on the other side of the fog. She quickly instructed Weiss to climb up on the ledge around the nearby tower (the one Kodak was in), and provide covering fire, and she sent Jack 2 through the fog to snatch the treasure. The old Treasure Hunter saw it was a battered chest, and when he lifted it up an old lamp fell out of the rotted bottom. Before Leigh could should a warning to the Treasure Hunter, Jack picked it up and almost immediately a reddish smoke started pouring from the lamp's tip and formed into a large imposing Genie!
As Leighlyndana watches in horror from the edge of the fog wall, Jack 2 picks up the lamp and a giant Genie materializes. |
As Linesse the Thief (in brown) battles the other Genie, Riesse (in blue) desperately climbs up to aid her. |
Kodak battles the Druid's snowy owl, before recovering the treasure in the top of the ruined tower. |
Back in the ruined building near to where Kodak battled the owl, Riessa sheathed her sword and looked over at the wounded Thief. Linesse smiled weakly back. She tried to stand up straight, winced, grabbed the lamp, and began climbing down to the next floor of the building. She hurt all over but still had a job to do.
Then out of nowhere another Genie shot into view at the rear of the building, as if pushed there by some unseen force (the one pushed by the Druid's Apprentice). It charged forward, and seeing Linesse carrying the other lamp, shot a bolt of energy at her. The Thief let out a cry, and crumpled to the floor. Riessa couldn't believe her eyes. Fast as she could, Riessa, climbed down the ruined and broken building, drew "Elessa", and ran towards this new threat.
Leighlyndana, usually an animal lover, has trouble feeling that way when the Druid's bear appears through the fog. |
Riessa braced herself as the Genie who had appeared behind the building made contact with her, and once again she swung her magic sword with all her might. She hit the Genie, wounding it; but knowing she was the party's best hope for defeating it, she keep close to it and looked for the chance to land a second blow. The Genie looked shaken, and before it could recover, she swung again doing massive damage (18 roll + 5 Fight, +2 Damage), and this time the Genie evaporated into a puff of red smoke.
As Kodak crouches in the lower right corner of the building, Riessa delivers the killing blow to the second Genie. |
Bash and Agamemnon try to recover the treasure in the fountain, as they battle the Necromancer's skeletal dog. |
Kodak always felt that these hours were the hardest; waiting for the wounded and stragglers to return to the home base. They had had to carry Linesse back, as even though the Genie hadn't killed her, he had dome some serious injury to her, and she would need to rest. Kodak thought that he might be able to buy some simple curing potion in town that might get her back on her feet. (20gc for new thief) He was relieved when Leighlyndana came sheepishly back to the inn, full of apologies for her poor performance. Little did she know, the Old Wizard thought to himself, how happy he was that she simply survived. Edel and Weiss came back battered but none the worse for wear, as did Kinddriff; who was soaking wet and shivering from having fallen into the fountain. Kodak, had to move away from the soggy dog, whose soaking wet aroma was too much for the old Elf's nose to handle.
Sadly, Jack 2 didn't make it back. His battle with the Genie had been his last. Kodak was going to miss his gruff disposition, as he felt on some level the grizzled Treasure Hunter had been a kindred soul. Kodak turned his mind to how best to find a replacement.
Later, as he considered the group's performance, he felt the outing had been a mixed bag. While he had only managed two spells (Teleportation in and out of the tower), and his Apprentice had cast none; he had learned a great deal from the groups encounters with the two Genies. The Lamp they found, and the tales of how the Genies had appeared, acted, and fought, gave him a great deal to consider (200 exp. for each Genie killed, and 50 exp. for each lamp discovered) The lamp itself was worth a great deal (300gc); and after throughly studying it, Kodak sold it. They had also found 140 other gold coins, as well as a Grimoire of "Absorb Knowledge", and a Fate Stone. Kodak thought that might be a useful spell to learn, as he had never been a particularly fast reader; and the Fate Stone would be a great boon to their next expedition.
About a week after their expedition, as they were in the nearest small town to buy supplies, they heard news that the Necromancer, Lingzhu, and his Apprentice had both been killed during the last expedition into the city. This saddened the old wizard, as the Necromancer had been a highly skilled opponent who had earned Kodak's respect. Rumor had it that the late Necromancer's warband was trying to find a new wizard to take over their group. Kodak pondered at what surprises that might bring to the next trip into the ruins.
For now though he needed to study, and help Leighlyndana with her practice. And, he would need to see about hiring a new Treasure Hunter; for the time for their next trip into the frozen city was fast approaching.
You can read Lingzhu's final report here: Hot Water
Knabe the Druid's report can be found here: The Killing Dart
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