Last Saturday, the "Bear Yourselves Valiantly"(Look, Sarge, No Charts: Fantasy, Ancients, and Medieval) author team, Buck Surdu, Dave Wood, James, Nickle, and myself, along with Duncan Adams from the HAWKs, got together for a day dedicated to ironing out some of the issues that have been occuring with the rules over the past few playtest sessions we've run. These issues mainly dealt with clarifying allowable movement, participant's roles in melee, and the exact roles of leaders.
We played two games, first a War of the Roses battle, then a Rome vs Carthage one. Since playing the games to actually determine a winner wasn't the real goal, we were able to go real slow, stopping several times during the games to discuss aspects of the rules, and try different things out. It turned out to be a very productive session, and we believe we have most of the major issues ironed out.
I'm looking forward to now trying out our new modifications in a public playtest coming up at Barrage, the HAWKs one day con in September.
MORE THOUGHTS ON THEMED TEAMS
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I thought it would be fun to talk, some more, about another fun way to
setup and play a superhero game - theme teams.
A themed team can come in many fo...
2 days ago

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